‘/Command’ and Conquer: Analysing Discussion in a Citizen Science Game
A paper by Ramine Tinati, Markus Luczak-Rösch, E. Simperl, Wendy Hall and Nigel Shadbolt, describing research into the citizen science game EyeWire. Over 4 million interactions made by 90,000 players were analysed, providing an insight into the features of a successful citizen science platform.